Playing AI-Generated Game 'Fable': Impressive Visuals and Walking Simulator Vibes
emollick · x · 2026-07-28
Wharton Professor Ethan Mollick playtested the AI-generated game 'Fable' and shared a positive review.
- Gameplay: He noted that the mechanics, writing, and plot are quite good, and he provided some feedback to the creator.
- Vibe: The game evokes the feel of 2010s walking simulators like Dear Esther and Gone Home, featuring striking visuals especially towards the end.
- Prompt: The initial prompt asked the AI to build a game about 'Imminence'—a vast, unknowable presence arriving in a suburb, invoking an inevitable end-of-all-things feeling without being scary.
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