Cotan2 launches as an MIT-open-source AI mesh and texture editor built on Unreal Engine
rms80 · x · 2026-07-26
The creator has officially released Cotan2, an AI-accelerated mesh and texture editor built as an MIT-open-source spiritual successor to Meshmixer.
- The project has been in the works for about two years.
- It is built on Unreal Engine.
- The author describes it as an AI-accelerated editor for mesh and texture work.
- A demo video and additional links are included in the thread.
Related event: Cotangent2 Released: Open-Source AI Mesh & Texture Editor on UE(2 posts)→
More from Multimodal
- Adobe Firefly video editor walkthrough: one-sentence Quick Cut turns 32s into 20s — LudovicCreator · 2026-10-26
- Hi3D V1.0 open-sourced with 2M training assets and 90% slicing success rate — kimmonismus · 2026-10-26
- Claude Can Replace Your YouTube Thumbnail Designer in 10 Minutes — thedankoe · 2026-10-26
- Multimodal AI Is Not Useless: A Practitioner Pushes Back on Growing Skepticism — thoma_gu · 2026-10-26
- One prompt, full Blender animation: dev says he never touched Blender once — iamfakhrealam · 2026-10-26
- Dense instance segmentation via Muse Wonder + SAM 3.1 on Meta's Model API — nikhilaravi · 2026-10-26