AI producer workflow maps a 20-person game studio onto different models

draginol · x · 2026-07-25

The author shows a game-dev workflow where an AI “producer” talks to chatbots, while the human focuses on game design and requirements.

The screenshot lays out a planned 20-person AI-assisted organization for a Unity game, with one-word role titles and a routing logic that assigns different tasks to different models:

It also sketches a layered org chart with 20 permanent hires, implying a hybrid human-AI production team rather than direct chatbot prompting.

Related event: AI Producer Orchestrates Multi-Model Game Dev(2 posts)→

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