UnrealTwin animates static 3D Gaussian splats in the browser with GPU shaders
danbri · x · 2026-07-24
Moshpit’s web renderer UnrealTwin adds motion to static 3D Gaussian splats by using GPU shaders to simulate water and wind procedurally, avoiding heavy 4D data or physics simulation.
- Works in the browser on PC while keeping the existing pipeline.
- The demo page is linked in replies.
- Interesting as a lightweight way to animate 3D splat scenes without rebuilding the asset pipeline.
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