MCP Can Drive Blender, But Sculpting Needs Humans

TheChuckTone · x · 2026-07-20

MCP can now run basic Blender workflows: models write `bpy` via MCP, build base meshes, set up scenes, adjust cameras, render, and then read their own visual outputs. The author's core point is that **the technical middleware has become cheaper**, but the sculpting details, anatomical structure, and aesthetics that truly determine whether a monster 'looks alive' still rely heavily on manual human polishing.

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