Insane Water Demo Built with GPT and Blender

cedric_chee · x · 2026-07-20

The author claims to have "finally broken Fable + GPT-5.6 Sol," triggered by attempting realistic water rendering. To make a Golden Gate Bridge scene in the Arena more realistic, they spent a week learning modern water rendering techniques. They used GPT-5.6 Sol to help write a Three.js TSL shader and had Fable generate Apo Island via Blender, ultimately integrating everything into a single demo. The final result looks incredible, though it caused a 50% drop in FPS.

Related event: Cedric Chee tests GPT-5.6 Sol + Fable for realistic 3D water rendering(7 posts)→

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