Fable Recreates Island Seascape in Two Hours

cedric_chee · x · 2026-07-19

The author shares a project recreating an **Apo Island** aerial reference photo into a photorealistic island/yacht scene: using Blender to generate the island and terrain, leveraging GPT-5.6 Sol to help build the **Three.js TSL water shader**, and finally integrating everything into Fable's generation pipeline. They specifically note that the real challenge was **realistic water rendering**. The images include the generated 3D scene, a comparison with the reference photo, and terminal output listing the assets and final render. The author mentions the entire demo took about 2 hours to complete.

Related event: Cedric Chee tests GPT-5.6 Sol + Fable for realistic 3D water rendering(7 posts)→

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