Kimi K3 Powers a More Complete Game Demo

chongdashu · x · 2026-07-17

Building on a previous Paper Mario-style demo, the creator refined it using Kimi K3 and Grok Build:

The quoted post details the previous workflow: Kimi K3 was used with Grok Build as a harness, enabling the model to invoke agent skills and tools to auto-generate 2D/3D assets. Beyond using Spriterrific for 2D assets and geometry for 3D assets, it autonomously handled implicit details like:

The author plans further testing but is highly satisfied with the current results.

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