Doom Agent Combat Benchmark
paw_lean · x · 2026-07-17
Someone created a real-time benchmark called Doom Agent Arena, pitting multiple GPT models against each other in direct combat in Doom.
Key Mechanics
- Agents control game characters via MCP tools
- They can read game states to make planning and strategic decisions
- Multi-round battles are used to compare the performance of different models/agents
Why It Matters
- This is a practical benchmark focused on agent capabilities
- It shifts the focus away from chitchat to decision-making, execution, and adversarial performance in real-time environments
- It's highly suitable for testing the overall engineering capabilities of coding/tool-calling agents
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