Building an ARPG Engine with Grok Build

tetsuoai · x · 2026-07-16

Using Grok 4.5 inside Grok Build, the author set up a game engine tailored for agentic coding and built an ARPG on top of it.

They also noted that all in-game assets were generated by Grok Imagine within Grok Build. The post emphasizes that AI agents can now participate in building worlds, combat, drops, progression, maps, and testing, ultimately producing a fully playable game.

Related event: Developer Builds Playable ARPG Using Grok(3 posts)→

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