MAGIC: Generating Multi-Room Game Worlds

CUHK-CSE · hf · 2026-07-16

This paper introduces MAGIC, a prompt-to-project system that converts natural language prompts into runnable, multi-scene game worlds. It focuses on solving three major challenges in multi-scene generation:

Methodologically, MAGIC employs a four-stage pipeline:

The authors also created a benchmark comprising 100 multi-scene cases. On this dataset, MAGIC successfully generated executable projects for every sample, achieving 0.99 precision / 0.95 recall / 0.96 F1 in end-to-end transition recognition, ultimately producing more navigable layouts than LLM baselines and Holodeck. The code is open-source.

Original post →

More from Research

Research channel →