Building an Indie Game Site Hosted by Claude Code
ennuira93 · reddit · 2026-07-16
The author shares their experience using **Claude Code** to independently develop `GameBuddies.io` over the past year. It's a browser-based multiplayer party game site where players can join via room codes, links, or QR codes. It currently features 17 games and has accumulated thousands of players. ### Key Workflows - Claude wrote a Playwright harness that opens a real browser on the production site, creates rooms, adds bot players, and records demo videos for each game. - It also uses Remotion for editing and checks rendering results via frame extraction. - Claude handled numerous engineering tasks: generating new game templates, writing custom skills, adding typed socket events, writing tests, deploying to Coolify, analyzing PostHog, checking Search Console, auditing the production database, and translating the entire site. ### Author's Takeaways - In the past, creating a new game took weeks; now, an MVP takes only 1–2 days. - This template even allows friends with zero Claude experience or development background to build a new game in a weekend. ### Product Features - Room system, friends system, achievements, invites, login streaks, cosmetics, daily challenges - TV mode, video chat, Streamer mode, OBS overlays - Discord Activity, dual-region (EU/US) support with latency-based routing - Also a birthday card side project called `confetto`
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