Creating 3D Worlds with AI and Three.js
techartist_ · x · 2026-07-16
The author notes that they start by describing the desired world to AI, covering not just appearance but also atmosphere, composition, interactions, animations, realism, and which parts are suited for procedural generation versus external assets.
This marks the starting point of the workflow: clearly defining creative goals before moving into tech and implementation.
Related event: AI Workflows for 3D Worlds, Games, and Video(12 posts)→
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