Agent Corrects Its Own Visual Errors
piotrbinkowski · x · 2026-07-15
This post shares a creative experience using a multimodal agent: it independently spotted an error in the final visual and successfully removed a gargoyle from the scene during edits.
The author highlights a few key takeaways:
- The agent can catch errors that were never explicitly pointed out.
- The editing process is relatively smooth, without needing every single step explained in detail.
- While not every generation is flawless, it requires only a few iterations to quickly reach the desired result.
Related event: AI Workflows for 3D Worlds, Games, and Video(12 posts)→
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