AI Video Workflow: Solve Physics and Camera in 3D First

taherdhanera · x · 2026-07-14

The author points out that many current pain points in AI video generation are essentially pre-visualization issues. The suggested workflow is to first resolve physics collisions, lock camera trajectories, and complete the edit in 3D software (like Blender), before handing it over to a video model (like Seedance 2.0) to generate the final footage. Combining 3D pre-visualization with AI generation significantly improves the quality and controllability of the final video.

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