Generating 3D Game Assets with Grok 4.5

tetsuoai · x · 2026-07-14

A user set up a workflow connecting **Grok 4.5** with reference images and minimal constraints to generate voxel assets ready for game development. The example features a **SpaceX launch pad** scene, including **GLB export**, towers, rockets, bridges, buildings, lighting, animated water, and vegetation. The entire generation reportedly used about **50,000 tokens** and cost **less than 1 USD**.

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