Generating 3D Game Assets with Grok 4.5

tetsuoai · x · 2026-07-14

A user set up a workflow connecting Grok 4.5 with reference images and minimal constraints to generate voxel assets ready for game development.

The example features a SpaceX launch pad scene, including GLB export, towers, rockets, bridges, buildings, lighting, animated water, and vegetation. The entire generation reportedly used about 50,000 tokens and cost less than 1 USD.

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