Differences in Converting a Game to 3D Between Two Coding Models
techdrumboy · reddit · 2026-07-14
The author tasked Claude and Codex with converting their 2D grid-world game into 3D, comparing the outputs of Fable 5 (Extra) and GPT-5.6 Sol (xhigh).
The comparison is highly intuitive:
- GPT-5.6 applied a strong 80s visual aesthetic but altered the game to feel more like a different creation.
- Fable 5 remained more faithful to the original, largely preserving the same gameplay and structure while simply transitioning the overall experience to 3D.
The author shared videos of the original 2D version alongside both generated versions for a direct visual comparison.
More from coding & agent
- Codex helps build Valdiluce, an open-world game with climbing, gliding and gondolas — Dimillian · 2026-07-22
- HeyGen adds a media-sourcing skill for coding agents with 75k images and 10k tracks — HeyGen · 2026-07-22
- Agent search bottlenecks are now about variance, not raw latency — rohanpaul_ai · 2026-07-22
- LangSmith adds tracing for Pipecat, LiveKit, OpenAI Realtime, and Gemini Live — LangChain · 2026-07-22
- An MCP server signs every AI agent tool call into a verifiable Merkle chain — Funky_Chicken_22 · 2026-07-22
- Annotated transcript of a Claude Code team interview is now available — trq212 · 2026-07-22