Fable 5.2 Wastes 12 Hours on Nonexistent GPU Constraint

Users report that Fable 5.2 insisted on preparing GPU resources on the main thread—a nonexistent constraint—and wasted roughly 12 hours before admitting the premise was wrong. Some developers attribute the failure to an alignment issue rather than capability.

2026-11-11 ~ 2026-11-11 · 2 related posts