Distill Small Models per NPC Instead of Using Giant LLMs for Game Characters
Quintin Pope argues that game NPCs should be powered by distilled small models trained on role-specific data rather than GPT-class LLMs, cutting costs while keeping realistic player interactions.
2026-10-15 ~ 2026-10-15 · 2 related posts
- Distill a cheap specialized model per game NPC instead of using frontier LLMs, argues researcher — QuintinPope5 · 2026-10-15
- Distill a Tiny Model per NPC Instead of Using Frontier LLMs, Says Quintin Pope — QuintinPope5 · 2026-10-15