TrackEverything Enables Dense Long-Horizon Point Tracking in 3D Scenes
Researchers from Meta and CMU introduced TrackEverything, a 3D point tracker that represents videos as persistent 3D scene trajectories, enabling dense tracking of all visible points across thousand-frame videos within 40GB of GPU memory.
2026-09-28 ~ 2026-09-29 · 2 related posts
- CMU's TrackEverything tracks all visible points in 1000+ frame videos within 40GB GPU memory — CarnegieMellonU · 2026-09-28
- TrackEverything: 3D de-duplication breaks long-horizon dense point tracking trade-off — zhenjun_zhao · 2026-09-29