Dev Runs DeepSeek V4 Flash Locally on Dual GPUs to Fix iOS Bugs
A developer reported running DeepSeek V4 Flash locally with MXFP4 quantization and 1M context on dual GPUs, using it as a coding agent to plan and fix two iOS bugs at around 1400 tokens per second.
2026-09-02 ~ 2026-09-02 · 2 related posts
- DeepSeek V4 Flash on dual local GPUs hits ~1400 tokens/sec fixing iOS bugs — HankYeomans · 2026-09-02
1 near-duplicate retellings: HankYeomans