Developers Question NVIDIA's Stale 7-Instance MIG Limit
Developers are questioning why NVIDIA's 7-instance MIG limit, set in the A100 era, persists through B300 and into the upcoming Rubin architecture, calling for a higher cap.
2026-09-01 ~ 2026-09-01 · 2 related posts
- Why is NVIDIA MIG still limited to 7 instances on B300/Rubin? — StasBekman · 2026-09-01
- Speculating on NVIDIA B/R series MIG limits and GPC counts — TheZachMueller · 2026-09-01