DeemosTech's Rodin Gen-2.5: The First 'Thinking' 3D Generator
On August 14, DeemosTech released Rodin Gen-2.5, positioned as the first 3D generator that pauses to "think" before generating (LLM-style), supporting 10M+ polygon models and 12K textures. That same day, @smohinii posted a series of hands-on tests verifying the reference-image-to-native-12K-output workflow, the three precision modes, and 10x parallel batch generation. Current takeaway: for quick drafts, game assets, and similar scenarios, modeling work that once took hours can be compressed to seconds, with output at deliverable quality.
Confirmed
- Launch details: Rodin Gen-2.5 comes from DeemosTech, with the headline feature of "thinking" like an LLM before generating; it supports 10M+ polygons and 12K textures
- 12K workflow (tested by @smohinii): generate geometry in Extreme-High mode, sculpt micro-details onto the mesh, then create native 12K textures; reference image to native 12K output in under a minute, no blur when zoomed, 360° coverage — the author calls the results directly deliverable
- Three modes: Extreme-Low turns out drafts in the blink of an eye; Extreme is the sweet spot between detail and speed; Extreme-High reaches skin-level micro-textures
- Parallel batch generation: supports 10x parallelism; @smohinii tested it in Extreme-Low mode, instantly generating 10 variants, and calls it a game-changer for rapid brainstorming
- Efficiency verdict: @smohinii believes that for quick drafts, previews, game assets, and print-ready props, the tool cuts hours of work down to seconds
Unconfirmed
- All information in this cluster comes from a single author, @smohinii, via launch coverage and self-testing, with no independent third-party verification yet; "the first thinking 3D generator" is the vendor's positioning claim
- In m2, the sentence "this workflow has been integrated into..." is truncated in the source material, so what exactly it was integrated with is unclear
Why it matters
- Bringing the LLM-style "think first, then output" paradigm into 3D generation opens a new direction for generative 3D tools
- 10M+ polygons and native 12K textures mean output is close to production grade, and combined with a roughly one-minute workflow, it dramatically shortens the path from concept to usable asset
- 10x parallel batch generation provides a new interaction mode for creative exploration and rapid iteration
2026-08-14 ~ 2026-08-14 · 6 related posts
Primary sources
- [source] DeemosTech releases Rodin Gen-2.5: first 3D generator that 'thinks' — s_mohinii · 2026-08-14
- [source] Rodin Gen-2.5 three modes compared: from instant draft to skin-level microtexture — s_mohinii · 2026-08-14
- Rodin Gen-2.5 parallel batch generation: 10 variants generated instantly — s_mohinii · 2026-08-14
- [source] Rodin Gen-2.5 hands-on: 12K texture workflow generates production-ready models in under a minute — s_mohinii · 2026-08-14
- Rodin Gen-2.5: cuts hours of work to seconds for rapid drafts, game assets, and print-ready props — s_mohinii · 2026-08-14
1 near-duplicate retellings: s_mohinii